local c = {}

c.Name				= "Mayor"
c.TeamIndex			= 5
c.Description		= "The default player class."
c.Health			= 100
c.Armor				= 30
c.Pay				= 100
c.DropWeaponOnDie 	= true
c.Color				= Color(150, 20, 20, 255)
c.MaxAmount			= 1
c.PrereqClass		= "Spec Ops"
c.ReqTime			= 600

c.Models			= {
	"barney"
}

c.MoveSpeed			= {
	walk 	= 250, 
	run 	= 500, 
	stunned	= 100
}
c.LoadoutWeps	= {
	weapon_deagle_2 = false,
	weapon_tmp_2 = false
}

c.LoadoutAmmo	= {
	Pistol = 60
}

team.SetUp(c.TeamIndex, c.Name, c.Color)
team.SetClass(c.TeamIndex, c)
